AI Insights · Timothy · October 2021
Top 5 Stickman Games in Italy: Q3 2021 Performance
Discover the top-performing Stickman games in Italy during Q3 2021, including their weekly downloads, revenue, and active user trends.
In the third quarter of 2021, the Stickman game category saw varied performance metrics for the top 5 apps in Italy. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these popular games.
Stick War: Legacy by Max Games Studios experienced fluctuating weekly revenue, starting at approximately $1.8K in late June and ending at around $776 by the end of September. Weekly downloads showed a peak of 6.3K in early July, gradually decreasing to about 4.2K by the end of the quarter. Active users started at 15.2K in late June and declined to about 12.4K by the end of September.
Stickman Legends Offline Games from ZITGA saw a steady increase in weekly revenue, peaking at around $212 in late August. Weekly downloads reached a high of 1.5K in early September before settling at about 1K by the end of the quarter. Active users grew from 888 in late June to a peak of 1.9K in early September, before declining to 1.4K by the end of the period.
The Archers 2: Stickman Game by BYV had stable revenue with slight fluctuations, peaking at $206 in late August. Weekly downloads showed a significant drop from 4.3K in early July to around 1.2K by the end of September. Active users started at 12.2K in late June and decreased to about 7.5K by the end of the quarter.
Stickman Warriors from SkySoft Studio had modest revenue, peaking at $118 in mid-August. Weekly downloads started at 4.1K in early July and gradually declined to about 1.6K by the end of September. Active users saw a high of 16.6K in mid-July, dropping to around 9K by the end of the quarter.
Draw a Stickman: EPIC 2 by Hitcents experienced a steady decline in revenue, starting at $84 in late June and ending at $23 by the end of September. Weekly downloads decreased from 940 in late June to about 333 by the end of the quarter. Active users dropped from 1.7K in late June to around 995 by the end of September.
For more detailed insights and data, visit Sensor Tower.